Книга: Real-Time Concepts for Embedded Systems

2.4.2 Mapping Executable Images

2.4.2 Mapping Executable Images

Various reasons exist why an embedded developer might want to define custom sections, as well as to map these sections into different target memory areas as shown in the last example. The following sections list some of these reasons.

Module Upgradeability

Chapter 1 discusses the storage options and upgradability of software on embedded systems. Software can be easily upgraded when stored in non-volatile memory devices, such as flash devices. It is possible to upgrade the software dynamically while the system is still running. Upgrading the software can involve downloading the new program image over either a serial line or a network and then re-programming the flash memory. The loader in the example could be such an application. The initial version of the loader might be capable of transferring an image from ROM to RAM. A newer version of the loader might be capable of transferring an image from the host over the serial connection to RAM. Therefore, the loader code and data section would be created in a custom loader section. The entire section then would be programmed into the flash memory for easy upgradeability in the future.

Memory Size Limitation

The target system usually has different types of physical memory, but each is limited in size. At times, it is impossible to fit all of the code and data into one type of memory, for example, the SDRAM. Because SDRAM has faster access time than DRAM, it is always desirable to map code and data into it. The available physical SDRAM might not be large enough to fit everything, but plenty of DRAM is available in the system. Therefore, the strategy is to divide the program into multiple sections and have some sections allocated into the SDARM, while the rest is mapped into the DRAM. For example, an often-used function along with a frequently searched lookup table might be mapped to the SDRAM. The remaining code and data is allocated into the DRAM.

Data Protection

Programs usually have various types of constants, such as integer constants and string constants. Sometimes these constants are kept in ROM to avoid accidental modification. In this case, these constants are part of a special data section, which is allocated into ROM.

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