Книга: DirectX 8 Programming Tutorial

Summary

Summary

So now we can create any object we like, we are no longer limited to cubes and spheres. Remember, when you create your models, make sure they have a low number of polygons. The more polygons you have the more your frame rate will drop. In the next tutorial we will look at adding 2D elements to a 3D scene. That is useful when it comes to creating scores and energy bars.


Генерация: 0.057. Запросов К БД/Cache: 0 / 0
поделиться
Вверх Вниз