Книга: DirectX 8 Programming Tutorial
Introduction
Introduction
All 3D shapes are made up from a number of polygons, normally triangles. Triangles are used because they are the most efficient polygons to draw. So, if you wanted to draw a square, it is more efficient to draw two triangles next to each other rather than one square. Therefore, this tutorial will show you how to create one of the building blocks of 3D graphics: a triangular polygon.
Похожие страницы
- Introduction to Microprocessors and Microcontrollers
- 5.1 Introduction
- Introduction to Serial Devices
- 14.1 Introduction
- Introduction to PHP
- 3.4.1. Introduction to Atomic Transactions
- 11.1. Introduction to BusyBox
- 1.1 Introduction
- 2.5.1. Introduction to Group Communication
- 4.1.1. Introduction to Threads
- 6.1. INTRODUCTION
- Dedications