Comprehensive Real-World Guidance for Every Embedded Developer and Engineer
This book brings together indispensable knowledge for building efficient, high-value, Linux-based embedded products: information that has never been assembled in one place before. Drawing on years of experience as an embedded Linux consultant and field application engineer, Christopher Hallinan offers solutions for the specific technical issues you're most likely to face, demonstrates how to build an effective embedded Linux environment, and shows how to use it as productively as possible.
Hallinan begins by touring a typical Linux-based embedded system, introducing key concepts and components, and calling attention to differences between Linux and traditional embedded environments. Writing from the embedded developer's viewpoint, he thoroughly addresses issues ranging from kernel building and initialization to bootloaders, device drivers to file systems.
Hallinan thoroughly covers the increasingly popular BusyBox utilities; presents a step-by-step walkthrough of porting Linux to custom boards; and introduces real-time configuration via CONFIG_RT--one of today's most exciting developments in embedded Linux. You'll find especially detailed coverage of using development tools to analyze and debug embedded systems--including the art of kernel debugging.
• Compare leading embedded Linux processors
• Understand the details of the Linux kernel initialization process
• Learn about the special role of bootloaders in embedded Linux systems, with specific emphasis on U-Boot
• Use embedded Linux file systems, including JFFS2--with detailed guidelines for building Flash-resident file system images
• Understand the Memory Technology Devices subsystem for flash (and other) memory devices
• Master gdb, KGDB, and hardware JTAG debugging
• Learn many tips and techniques for debugging within the Linux kernel
• Maximize your productivity in cross-development environments
• Prepare your entire development environment, including TFTP, DHCP, and NFS target servers
• Configure, build, and initialize BusyBox to support your unique requirements
13.5.4. objcopy
13.5.4. objcopy
objcopy formats and, optionally, converts the format of a binary object file. This utility is quite useful for generating code for ROM or Flash resident images. The U-Boot bootloader introduced in Chapter 7 makes use of objcopy to produce binary and s-record[88] output formats from the final ELF file. This example usage illustrates the capabilities of objcopy and its use to build Flash images.
$ ppc_82xx-objcopy --gap-fill=0xff -O binary u-boot u-boot.bin
This objcopy invocation shows how an image might be prepared for Flash memory. The input file u-boot, in this exampleis the complete ELF U-Boot image, including symbols and relocation information. The objcopy utility takes only the relevant sections containing program code and data and places the image in the output file, specified here as u-boot.bin.
Flash memory contains all ones in its erased state. Therefore, filling gaps in a binary image with all ones improves programming efficiency and prolongs the life of the Flash memory, which today has limited write cycles. This is done with the --gap-fill parameter to objcopy.
This is but one simple example usage of objcopy. This utility can be used to generate s-records and convert from one format to another. See the man page for complete details.