Книга: DirectX 8 Programming Tutorial

Summary

Summary

In this tutorial we've look at index buffers and how they can make a massive saving on how many vertices need to be processed. In the next tutorial we will look at how to create other shapes such as spheres, cylinders and cones.


Генерация: 0.031. Запросов К БД/Cache: 0 / 0
поделиться
Вверх Вниз