Книга: Distributed operating systems

3.5. DEADLOCKS IN DISTRIBUTED SYSTEMS

Deadlocks in distributed systems are similar to deadlocks in single-processor systems, only worse. They are harder to avoid, prevent, or even detect, and harder to cure when tracked down because all the relevant information is scattered over many machines. In some systems, such as distributed data base systems, they can be extremely serious, so it is important to understand how they differ from ordinary deadlocks and what can be done about them.

Some people make a distinction between two kinds of distributed deadlocks: communication deadlocks and resource deadlocks. A communication deadlock occurs, for example, when process A is trying to send a message to process B, which in turn is trying to send one to process C, which is trying to send one to A. There are various scenarios in which this situation leads to deadlock, such as no buffers being available. A resource deadlock occurs when processes are fighting over exclusive access to I/O devices, files, locks, or other resources.

We will not make that distinction here, since communication channels, buffers, and so on, are also resources and can be modeled as resource deadlocks because processes can request them and release them. Furthermore, circular communication patterns of the type just described are quite rare in most systems. In client-server systems, for example, a client might send a message (or perform an RPC) with a file server, which might send a message to a disk server. However, it is unlikely that the disk server, acting as a client, would send a message to the original client, expecting it to act like a server. Thus the circular wait condition is unlikely to occur as a result of communication alone.

Various strategies are used to handle deadlocks. Four of the best-known ones are listed and discussed below.

1. The ostrich algorithm (ignore the problem).

2. Detection (let deadlocks occur, detect them, and try to recover).

3. Prevention (statically make deadlocks structurally impossible).

4. Avoidance (avoid deadlocks by allocating resources carefully).

All four are potentially applicable to distributed systems. The ostrich algorithm is as good and as popular in distributed systems as it is in single-processor systems. In distributed systems used for programming, office automation, process control, and many other applications, no system-wide deadlock mechanism is present, although individual applications, such as distributed data bases, can implement their own if they need one.

Deadlock detection and recovery is also popular, primarily because prevention and avoidance are so difficult. We will discuss several algorithms for deadlock detection below.

Deadlock prevention is also possible, although more difficult than in single-processor systems. However, in the presence of atomic transactions, some new options become available. Two algorithms are discussed below.

Finally, deadlock avoidance is never used in distributed systems. It is not even used in single-processor systems, so why should it be used in the more difficult case of distributed systems? The problem is that the banker's algorithm and similar algorithms need to know (in advance) how much of each resource every process will eventually need. This information is rarely, if ever, available. Thus our discussion of deadlocks in distributed systems will focus on just two of the techniques: deadlock detection and deadlock prevention.

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