Книга: Distributed operating systems

8.1.3. The Mach Microkernel

8.1.3. The Mach Microkernel

The Mach microkernel has been built as a base upon which UNIX and other operating systems can be emulated. This emulation is done by a software layer that runs outside the kernel, as shown in Fig. 8-1. Each emulator consists of a part that is present in its application programs' address space, as well as one or more servers that run independently from the application programs. It should be noted that multiple emulators can be running simultaneously, so it is possible to run 4.3BSD, System V, and MS-DOS programs on the same machine at the same time.


Fig. 8-1. The abstract model for UNIX emulation using Mach.

Like other microkernels, the Mach kernel, provides process management, memory management, communication, and I/O services. Files, directories, and other traditional operating system functions are handled in user space. The idea behind the Mach kernel is to provide the necessary mechanisms for making the system work, but leaving the policy to user-level processes.

The kernel manages five principal abstractions:

1. Processes.

2. Threads.

3. Memory objects.

4. Ports.

5. Messages.

In addition, the kernel manages several other abstractions either related to these or less central to the model.

A process is basically an environment in which execution can take place. It has an address space holding the program text and data, and usually one or more stacks. The process is the basic unit for resource allocation. For example, a communication channel is always "owned" by a single process.

As an aside, for the most part we will stick with the traditional nomenclature throughout this chapter, even though this means deviating from the terminology used in the Mach papers (e.g., Mach, of course, has processes, but they are called "tasks."

A thread in Mach is an executable entity. It has a program counter and a set of registers associated with it. Each thread is part of exactly one process. A process with one thread is similar to a traditional (e.g., UNIX) process.

A concept that is unique to Mach is the memory object, a data structure that can be mapped into a process' address space. Memory objects occupy one or more pages and form the basis of the Mach virtual memory system. When a process attempts to reference a memory object that is not presently in physical main memory, it gets a page fault. As in all operating systems, the kernel catches the page fault. However, unlike other systems, the Mach kernel can send a message to a user-level server to fetch the missing page.

Interprocess communication in Mach is based on message passing. To receive messages, a user process asks the kernel to create a kind of protected mailbox, called a port, for it. The port is stored inside the kernel, and has the ability to queue an ordered list of messages. Queues are not fixed in size, but for flow control reasons, if more than n messages are queued on a port, a process attempting to send to it is suspended to give the port a chance to be emptied. The parameter n is settable per port.

A process can give the ability to send to (or receive from) one of its ports to another process. This permission takes the form of a capability, and includes not only a pointer to the port, but also a list of rights that the other process has with respect to the port (e.g., SEND right). Once this permission has been granted, the other process can send messages to the port, which the first process can then read. All communication in Mach uses this mechanism. Mach does not support a full capability mechanism; ports are the only objects for which capabilities exist.

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