Книга: Programming with POSIX® Threads

8.2.3 Never fight over cache lines

8.2.3 Never fight over cache lines

No modern computer reads data directly from main memory. Memory that is fast enough to keep up with the computer is too expensive for that to be practical. Instead, data is fetched by the memory management unit into a fast local cache array. When the computer writes data, that, too, goes into the local cache array. The modified data may also be written to main memory immediately or may be "flushed" to memory only when needed.

So if one processor in a multiprocessor system needs to read a value that another processor has in its cache, there must be some "cache coherency" mechanism to ensure that it can find the correct data. More importantly, when one processor writes data to some location, all other processors that have older copies of that location in cache need to copy the new data, or record that the old data is invalid.

Computer systems commonly cache data in relatively large blocks of 64 or 128 bytes. That can improve efficiency by optimizing the references to slow main memory. It also means that, when the same 64- or 128-byte block is cached by multiple processors, and one processor writes to any part of that block, all processors caching the block must throw away the entire block.

This has serious implications for high-performance parallel computation. If two threads access different data within the same cache block, no thread will be able to take advantage of the (fast) cached copy on the processor it is using. Each read will require a new cache fill from main memory, slowing down the program.

Cache behavior may vary widely even on different computer systems using the same microprocessor chip. It is not possible to write code that is guaranteed to be optimal on all possible systems. You can substantially improve your chances, however, by being very careful to align and separate any performance-critical data used by multiple threads.

You can optimize your code for a particular computer system by determining the cache characteristics of that system, and designing your code so that no two threads will ever need to write to the same cache block within performance-critical parallel loops. About the best you can hope to do without optimizing for a particular system would be to ensure that each thread has a private, page-aligned, segment of data. It is highly unlikely that any system would use a cache block as large as a page, because a page includes far too much varied data to provide any performance advantage in the memory management unit.

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