Книга: Code 2.0
Real-Space Regulations: Spam and Porn
Real-Space Regulations: Spam and Porn
Think first about spam in real space. In the sense of Chapter 7, spam, in real space, is regulated extensively. We can understand that regulation through the four modalities.
First law: Regulations against fraud and misrepresentation constrain the games bulk mailers can play in real space. Contests are heavily regulated (just read the disclaimers on the Publishers’ Clearing House Sweepstakes).
Second, norms regulate bulk mail in real space. There’s a sense of what is appropriate to advertise for; advertisement outside that range is almost self-defeating.
Third, markets regulate bulk mail in real space. The cost of real space mail is high, meaning the returns must be significant before it pays to send bulk mail. That radically reduces the range of bulk mail that gets sent in real space.
And finally, architecture regulates bulk mail in real space. We get our mail just once a day, and it’s fairly simple to segregate bulk from real. It’s also simple to dump the bulk without ever even opening it. The burdens of real-space spam are thus not terribly great.
These factors together restrict the spread of spam in real space. There is less of it than the spammers would like, even if there is more than the rest of us like. These four constraints thus regulate what gets made.
A similar story can be told about porn.
Pornography, in real space, is regulated extensively — again not obscenity and not child porn, but what the Supreme Court calls sexually explicit speech that is “harmful to minors.” Obscenity and child porn are regulated too, but their regulation is different: Obscenity and child porn are banned for all people in real space (United States); porn is banned only for children.
We can also understand porn’s regulation by considering the four modalities of regulation. All four are directed to a common end: to keep porn away from kids while (sometimes) ensuring adults’ access to it.
First, laws do this. Laws in many jurisdictions require that porn not be sold to kids. Since at least 1968, when the Supreme Court decided Ginsberg v. New York, such regulation has been consistently upheld. States can require vendors of porn to sell it only to adults; they can also require vendors to check the ID of buyers.
But not only laws channel. Social norms do as well. Norms restrict the sale of porn generally — society for the most part sneers at consumers of porn, and this sneer undoubtedly inhibits its sale. Norms also support the policy of keeping porn away from kids. Porn dealers likely don’t like to think of themselves as people who corrupt. Selling porn to kids is universally seen as corrupting, and this is an important constraint on dealers, as on anyone else.
The market, too, keeps porn away from kids. Porn in real space costs money. Kids do not have much money. Because sellers discriminate on the basis of who can pay, they thus help to discourage children from buying porn.
But then regulations of law, market, and norms all presuppose another regulation that makes the first three possible: the regulation of real-space architecture. In real space it is hard to hide that you are a child. He can try, but without any likely success. Thus, because a kid cannot hide his age, and because porn is largely sold face to face, the architectures of real space make it relatively cheap for laws and norms to be effective.
This constellation of regulations in real space has the effect of controlling, to an important degree, the distribution of porn to kids. The regulation is not perfect — any child who really wants the stuff can get it — but regulation does not need to be perfect to be effective. It is enough that these regulations make porn generally unavailable.
- Cyberspace Regulations: Spam and Porn
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- Open Source Insight and Discussion
- Introduction to Microprocessors and Microcontrollers
- Chapter 6. Traversing of tables and chains
- Chapter 8. Saving and restoring large rule-sets
- Chapter 11. Iptables targets and jumps
- Chapter 5 Installing and Configuring VirtualCenter 2.0
- Chapter 16. Commercial products based on Linux, iptables and netfilter
- Appendix A. Detailed explanations of special commands
- Appendix B. Common problems and questions
- Appendix E. Other resources and links